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feat(pocket3d-world): add world law runtime - #310

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feat/world-law-runtime
Open

feat(pocket3d-world): add world law runtime#310
doodlewind wants to merge 1 commit into
mainfrom
feat/world-law-runtime

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Summary

  • add deterministic hidden state, weighted relations, spatial fields, deferred law transactions, snapshots, and hashes
  • add local opposing-field interference and a finite spherical barrier projection into ordinary physical impulses
  • preserve a shared energy invariant without entity, tag, recipe, character, or scenario branches

Validation

  • cargo fmt --manifest-path engine/Cargo.toml --package pocket3d-world -- --check
  • cargo test --locked --manifest-path engine/Cargo.toml --package pocket3d-world -- --test-threads=1 (30 passed)
  • cargo clippy --locked --manifest-path engine/Cargo.toml --package pocket3d-world --all-targets -- -D warnings
  • barrier invariant covered across two mass, speed, and collider-extent configurations

@doodlewind
doodlewind marked this pull request as ready for review August 20, 2026 13:28
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